Version: 2017.1
Removed

InputTracking

class in UnityEngine.VR

切换到手册
Obsolete

描述

A collection of methods and properties for interacting with the VR tracking system.

静态函数

GetLocalRotation获取特定节点的旋转。
GetNodeStatesDescribes all presently connected VR nodes and provides available tracking state.

Events

nodeAddedCalled when a tracked node is added to the underlying VR/AR system.
nodeRemovedCalled when a tracked node is removed from the underlying VR/AR system.
trackingAcquired当跟踪节点开始报告跟踪信息时,调用此事件。
trackingLost当跟踪节点停止报告跟踪信息时,调用此事件。
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