GPU 性能分析器 (GPU Profiler)
UI 性能分析器 (UI Profiler)

全局光照性能分析器 (Global Illumination Profiler)

Global Illumination Profiler 显示实时全局光照 (GI) 子系统的统计信息以及在所有工作线程中消耗的 CPU 时间。GI 由 Unity 中的一个名为 Enlighten 的中间件进行管理。请参阅有关全局光照的文档以了解更多信息。

Name Description
Total CPU Time Total Enlighten CPU time across all threads.
Probe Update Time Time spent updating Light Probes.
Setup Time Time spent in the Setup stage.
Environment Time Time spent processing Environment lighting.
Input Lighting Time Time spent processing input lighting.
Systems Time Time spent updating Systems.
Solve Tasks Time Time spent running radiosity solver tasks.
Dynamic Objects Time Time spent updating Dynamic GameObjects.
Time Between Updates Time between Global Illumination updates.
Other Commands Time Time spent processing other commands.
Blocked Command Write Time Time spent in blocked state, waiting for command buffer.
Blocked Buffer Writes Number of writes to the command buffer that were blocking.
Total Light Probes Total number of Light Probes in the Scene.
Solved Light Probes Number of solved Light Probes since the last update.
Probe Sets Number of Light Probe sets in the Scene.
Systems Number of Enlighten Systems in the Scene.
Pending Material GPU Renders Number of Albedo/Emission renders queued for rendering on the GPU.
Pending Material Updates Number of Material updates waiting to get processed.

  • 2017–08–30 页面已发布并只进行了有限的编辑审查

  • 2018.2 版中的新功能 NewIn20182

GPU 性能分析器 (GPU Profiler)
UI 性能分析器 (UI Profiler)
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