Enlighten is deprecated, and will soon be removed. Please refer to the Unity blog for more information. As an alternative, use Progressive GPU Lightmapper (Preview) or Progressive CPU Lightmapper.
Unity 的 Enlighten 光照贴图依靠预先计算的实时 GI 来生成间接光照。这可能是一个优势,因为更改光照即可相当迅速地生成新的光照贴图。但是,与渐进光照贴图相比,也可能是一个劣势,因为即使您只想用于烘焙光照,也会限制 UV 布局。
要使用 Enlighten 光照贴图,请选择 Window > Rendering > Lighting Settings__,导航到 Lightmapping Settings__,然后将 Lightmapper 设置为 Enlighten。
See Lightmapping Settings for more information about the options in this window. See the Precomputed Realtime GI tutorial to learn more about Enlighten optimizations.
在 2018.1 版中添加了渐进光照贴图 NewIn20181
2017–05–18 页面已发布