Version: 2022.1
Creating a 3D game
场景

Create Gameplay

You can use Unity to design and create games. There are some basic workflows and concepts in Unity that can help you use Unity.

There are some core concepts you need in order to create gameplay mechanics, and you might need to write scripts. For more information on how to create a work with scripts, see the Scripting section.

Topic 描述
Scenes Understand scenes and how to create and work with scenes in Unity.
GameObjects Understand GameObjects and how they work with components.
Prefabs Learn how to create and work with Prefabs in Unity.
Layers Understand and use layers and layermasks in Unity.
Constraints Learn different types of constraint components that you can attach to GameObjects.
Rotation and orientation in Unity Understand how Unity calculates and works with rotation and orientation.
Lights Understand the effect of lights on a scene.
Cameras Learn how you can use in your games.
Cross-Platform Considerations Understand how different platforms can affect your games.
Publishing Builds Understand how to publish your builds.
Troubleshooting View solutions to some common problems that occur in Unity.

Additional Resources

  • For a tutorial on how to get started with Unity, see the Unity Essentials pathway on Unity Learn.

  • To see a list of templates you can use to create a game, see Templates.

Creating a 3D game
场景
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961