Version: 2020.2
Using skyboxes
6 Sided skybox

Skybox shaders

Unity provides multiple Skybox Shaders for you to use. Each Shader uses a different set of properties and generation techniques. Each Shader falls into one of the following two categories:

Textured: Generates a skybox from one or multiple textures. The source textures represent the view of the background from all directions. The Skybox Shaders in this category are:

Procedural: Does not use textures and instead uses properties on the Material to generate a skybox. The Skybox Shader in this category is:

Render pipeline compatibility

Feature Built-in Render Pipeline Universal Render Pipeline (URP) High Definition Render Pipeline (HDRP)
Skybox shaders Yes (1) Yes (1) No (2)


  1. The Built-in Render Pipeline, and the Universal Render Pipeline (URP) both exclusively use skyboxes to render a sky. They both support all of the above Shaders.
  2. The High Definition Render Pipeline (HDRP) does not support any of the above Shaders and instead includes multiple sky generation solutions.
Using skyboxes
6 Sided skybox
Copyright © 2020 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。