Version: 2018.4
public static int memorySize ;

説明

Memory size for WebGL builds in Megabyte.

Size of the memory available for WebGL builds. When using WebAssembly as linker target, this is the initial size of the heap which can increase at run-time if the Unity content requires more memory. For more information on this setting and how to solve Out-of-memory errors, refer to Memory Considerations when targeting WebGL.

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