Version: 2019.3
public static bool isPlaying ;

説明

Returns true when called in any kind of built Player, or when called in the Editor in Play Mode (Read Only).

In a built Player, this method will always return true.

In the Editor, it will return true if the Editor is in Play Mode.

See Also: Application.IsPlaying, ExecuteAlways.

using UnityEngine;

class Example : MonoBehaviour { void Start() { if (Application.isPlaying) { print("In player or playmode"); } } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961