Version: 2020.1
言語: 日本語
Experimental: this API is experimental and might be changed or removed in the future.

AssetDatabaseExperimental

class in UnityEditor.Experimental

マニュアルに切り替える

説明

Class with experimental AssetDatabase functionality.

Static 関数

ClearImporterOverrideClears the importer override for the asset.
GetAvailableImporterTypesGets the importer types associated with a given Asset type.
GetImporterOverrideReturns the type of the override importer.
IsDirectoryMonitoringEnabledReports whether directory monitoring is enabled.
RefreshSettingsApply pending EditorSettings changes to the Asset pipeline.
RegisterCustomDependencyAllows you to register a custom dependency that Assets can be dependent on. If you register a custom dependency, and specify that an Asset is dependent on it, then the Asset will get re-imported if the custom dependency changes.
SetImporterOverrideSets a specific importer to use for the asset.
UnregisterCustomDependencyPrefixFilterRemoves custom dependencies that match the prefixFilter.
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