Version: 2020.1
言語: 日本語

RasterState

struct in UnityEngine.Rendering

マニュアルに切り替える

説明

Values for the raster state.

Static 変数

defaultValueDefault values for the raster state.

変数

conservativeEnables conservative rasterization. Before using check for support via SystemInfo.supportsConservativeRaster property.
cullingModeControls which sides of polygons should be culled (not drawn).
depthClipEnable clipping based on depth.
offsetFactorScales the maximum Z slope.
offsetUnitsScales the minimum resolvable depth buffer value.

コンストラクタ

RasterStateCreates a new raster state with the given values.
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