The Shader Graph package adds a visual Shader editing tool to Unity. You can use this tool to create Shaders in a visual way instead of writing code. Specific render pipelines can implement specific graph features. Currently, both the High Definition Rendering Pipeline and the Universal Rendering Pipeline support Shader Graph.
Package version 10.0.0-preview.27 is verified to work with 2020.2.
These package versions are compatible with Unity version 2020.2:
ドキュメント | 利用可能なバージョン |
---|---|
com.unity.shadergraph@10.0 | 10.0.0-preview.27 |