com.unity.scriptablebuildpipeline
The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.
Package version 1.11.2 is verified to work with 2020.2.
These package versions are compatible with Unity version 2020.2:
ドキュメント | 利用可能なバージョン |
---|---|
com.unity.scriptablebuildpipeline@1.12 | 1.12.0 |
com.unity.scriptablebuildpipeline@1.11 | 1.11.2 1.11.1 |
com.unity.scriptablebuildpipeline@1.10 | 1.10.0 |
com.unity.scriptablebuildpipeline@1.9 | 1.9.0 |
com.unity.scriptablebuildpipeline@1.8 | 1.8.6 1.8.4 1.8.2 |
com.unity.scriptablebuildpipeline@1.7 | 1.7.3 1.7.2 |
com.unity.scriptablebuildpipeline@1.6 | 1.6.5-preview 1.6.4-preview 1.6.3-preview |
com.unity.scriptablebuildpipeline@1.5 | 1.5.10 1.5.6 1.5.4 1.5.2 1.5.1 1.5.0-preview |
com.unity.scriptablebuildpipeline@1.4 | 1.4.1-preview |
com.unity.scriptablebuildpipeline@1.3 | 1.3.5-preview |
com.unity.scriptablebuildpipeline@1.2 | 1.2.1-preview |
com.unity.scriptablebuildpipeline@1.1 | 1.1.1-preview 1.1.0-preview |
com.unity.scriptablebuildpipeline@1.0 | 1.0.1-preview |
com.unity.scriptablebuildpipeline@0.2 | 0.2.0-preview |
com.unity.scriptablebuildpipeline@0.0 | 0.0.15-preview 0.0.14-preview 0.0.10-preview 0.0.9-preview 0.0.8-preview 0.0.6-preview 0.0.5-preview |