Version: 2019.3
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Scriptable Build Pipeline

com.unity.scriptablebuildpipeline

説明

The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.

バージョン情報

Unity との互換性

These package versions are compatible with Unity version 2019.3:

ドキュメント Versions supported:
com.unity.scriptablebuildpipeline@1.6 1.6.3-preview
com.unity.scriptablebuildpipeline@1.5 1.5.4
1.5.2
1.5.1
1.5.0-preview
com.unity.scriptablebuildpipeline@1.4 1.4.1-preview
com.unity.scriptablebuildpipeline@1.3 1.3.5-preview
com.unity.scriptablebuildpipeline@1.2 1.2.1-preview
com.unity.scriptablebuildpipeline@1.1 1.1.1-preview
1.1.0-preview
com.unity.scriptablebuildpipeline@1.0 1.0.1-preview
com.unity.scriptablebuildpipeline@0.2 0.2.0-preview
com.unity.scriptablebuildpipeline@0.0 0.0.15-preview
0.0.14-preview
0.0.10-preview
0.0.9-preview
0.0.8-preview
0.0.6-preview
0.0.5-preview

Unity 用に検証済み

Package version 1.5.4 is verified to work with 2019.3.

キーワード

build, bundle, bundles, assetbundles, cache, server

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