Version: 2020.3
言語: 日本語
public static bool TryGetObjectIdentifier (Object targetObject, out Build.Content.ObjectIdentifier objectId);
public static bool TryGetObjectIdentifier (int instanceID, out Build.Content.ObjectIdentifier objectId);

説明

Tries to convert a persistent Object into an ObjectIdentifier.

Returns false if it was not possible. This can happen if the Object is is a Scene Object, or was not loaded from and Object on disk.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961