Version: 2020.3
言語: 日本語
public int vertexBufferCount ;

説明

Gets the number of vertex buffers present in the Mesh. (Read Only)

Most Meshes contain only one vertex buffer, but some (such as skinned Meshes on some platforms) might contain more than one. This property is mostly useful together with GetNativeVertexBufferPtr to enable Mesh manipulation from native code plugins.

See Also: Native code plugins, GetNativeVertexBufferPtr.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961