Version: 2021.3
言語: 日本語
Manage asset packs at runtime
Single-pass stereo rendering for Android

Graphics for Android

This section of the User Manual contains Android-specific graphics information.

トピック 説明
Single-pass stereo instancing Explains how to use single-pass stereo rendering in your Android application.
Framebuffer orientation Explains how to manually match the application’s frame buffer to the Android device’s native orientation.
Manage asset packs at runtime
Single-pass stereo rendering for Android
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