Version: 2022.1
言語: 日本語

PassIdentifier

struct in UnityEngine.Rendering

マニュアルに切り替える

説明

Represents an opaque identifier of a specific Pass in a Shader.

変数

PassIndexThe index of the pass within the subshader (Read Only).
SubshaderIndexThe index of the subshader within the shader (Read Only).

Operator

operator !=Returns true if the pass identifiers are not the same. Otherwise, returns false.
operator ==Returns true if the pass identifiers are the same. Otherwise, returns false.
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