You can use plug-ins to call code created outside of Unity from your C# scripts. The plug-in model for Universal Windows Platform (UWP) is similar to other Unity-supported platforms. For more information about plug-ins with Unity, refer to Plug-ins.
トピック | 説明 |
---|---|
Use managed UWP plug-ins | Understand how to use managed plug-ins. |
Call and implement native UWP plug-ins | Understand how to call and implement native plug-ins. |
Author native UWP plug-ins | Understand how to author native plug-ins. |
Use P/Invoke | Learn the rules and limitations of using P/invoke. |