Version: 2023.1
言語: 日本語
public static bool supportsInlineRayTracing ;

説明

Is Inline Ray Tracing (Ray Query) supported? (Read Only)

Inline Ray Tracing is an alternative form of Ray Tracing that is available in Compute Shaders through HLSL RayQuery object.

In DirectX 12 (DX12), this property corresponds to DirectX Raytracing (DXR) Tier 1.1 support.

See Also: RayTracingAccelerationStructure, ComputeShader, SystemInfo.supportsRayTracingShaders.

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