C# class: SliderInt
Namespace: UnityEngine.UIElements
Base class: BaseSlider_1
This element has the following member attributes:
名前 | 型 | 説明 |
---|---|---|
page-size |
int |
The value to add or remove to the SliderInt.value when it is clicked. This is casted to int. |
This element inherits the following attributes from its base class:
名前 | 型 | 説明 |
---|---|---|
binding-path |
string |
Path of the target property to be bound. |
direction |
UIElements.SliderDirection |
This is the actual property to contain the direction of the slider. |
focusable |
boolean |
True if the element can be focused. |
high-value |
int |
This is the maximum value that the slider encodes. |
inverted |
boolean |
This indicates whether or not this slider is inverted. For an inverted horizontal slider, high value is located to the left, low value is located to the right For an inverted vertical slider, high value is located to the bottom, low value is located to the top. |
label |
string |
The string representing the label that will appear beside the field. |
low-value |
int |
This is the minimum value that the slider encodes. |
page-size |
int |
This is a generic page size used to change the value when clicking in the slider. |
show-input-field |
boolean |
The visibility of the optional field inside the slider control. Set this property to true to display a numerical text field that provides another way to edit the slider value. |
tabindex |
int |
An integer used to sort focusables in the focus ring. Must be greater than or equal to zero. |
value |
int |
The actual value of the slider. |
This element also inherits the following attributes from VisualElement
:
名前 | 型 | 説明 |
---|---|---|
content-container |
string |
Child elements are added to it, usually this is the same as the element itself. |
name |
string |
The name of this VisualElement. Use this property to write USS selectors that target a specific element. The standard practice is to give an element a unique name. |
picking-mode |
UIElements.PickingMode |
Determines if this element can be pick during mouseEvents or IPanel.Pick queries. |
style |
string |
Reference to the style object of this element. Contains data computed from USS files or inline styles written to this object in C#. |
tooltip |
string |
Text to display inside an information box after the user hovers the element for a small amount of time. This is only supported in the Editor UI. |
usage-hints |
UIElements.UsageHints |
A combination of hint values that specify high-level intended usage patterns for the VisualElement . This property can only be set when the VisualElement is not yet part of a Panel . Once part of a Panel , this property becomes effectively read-only, and attempts to change it will throw an exception. The specification of proper UsageHints drives the system to make better decisions on how to process or accelerate certain operations based on the anticipated usage pattern. Note that those hints do not affect behavioral or visual results, but only affect the overall performance of the panel and the elements within. It’s advised to always consider specifying the proper UsageHints , but keep in mind that some UsageHints might be internally ignored under certain conditions (e.g. due to hardware limitations on the target platform). |
view-data-key |
string |
Used for view data persistence (ie. tree expanded states, scroll position, zoom level). This is the key used to save/load the view data from the view data store. Not setting this key will disable persistence for this VisualElement . |
The following table lists all the C# public property names and their related USS selector.
C# property | USS selector | 説明 |
---|---|---|
ussClassName |
.unity-slider-int |
USS class name of elements of this type. |
labelUssClassName |
.unity-slider-int__label |
USS class name of labels in elements of this type. |
inputUssClassName |
.unity-slider-int__input |
USS class name of input elements in elements of this type. |
ussClassName |
.unity-base-slider |
USS class name of elements of this type. |
labelUssClassName |
.unity-base-slider__label |
USS class name of labels in elements of this type. |
inputUssClassName |
.unity-base-slider__input |
USS class name of input elements in elements of this type. |
horizontalVariantUssClassName |
.unity-base-slider--horizontal |
USS class name of elements of this type, when they are displayed horizontally. |
verticalVariantUssClassName |
.unity-base-slider--vertical |
USS class name of elements of this type, when they are displayed vertically. |
dragContainerUssClassName |
.unity-base-slider__drag-container |
USS class name of container elements in elements of this type. |
trackerUssClassName |
.unity-base-slider__tracker |
USS class name of tracker elements in elements of this type. |
draggerUssClassName |
.unity-base-slider__dragger |
USS class name of dragger elements in elements of this type. |
draggerBorderUssClassName |
.unity-base-slider__dragger-border |
USS class name of the dragger border element in elements of this type. |
ussClassName |
.unity-base-field |
USS class name of elements of this type. |
labelUssClassName |
.unity-base-field__label |
USS class name of labels in elements of this type. |
inputUssClassName |
.unity-base-field__input |
USS class name of input elements in elements of this type. |
noLabelVariantUssClassName |
.unity-base-field--no-label |
USS class name of elements of this type, when there is no label. |
labelDraggerVariantUssClassName |
.unity-base-field__label--with-dragger |
USS class name of labels in elements of this type, when there is a dragger attached on them. |
mixedValueLabelUssClassName |
.unity-base-field__label--mixed-value |
USS class name of elements that show mixed values |
alignedFieldUssClassName |
.unity-base-field__aligned |
USS class name of elements that are aligned in a inspector element |
disabledUssClassName |
.unity-disabled |
USS class name of local disabled elements. |
You can also use the Matching Selectors section in the Inspector or the UI Toolkit Debugger to see which USS selectors affect the components of the VisualElement
at every level of its hierarchy.