Version: 2023.2
言語: 日本語
UXML element Vector4Field
Create list and tree views

Structure UI examples

The best way to learn how to structure UI is to try examples. The following examples demonstrate how to use built-in controls, and create and use custom controls in your UI.

Layout

Topics 説明
Relative and absolute positioning C# example Use relative and absolute positioning to lay out UI in C#.

List and tree views

Topics 説明
Create list and tree views Use ListView, TreeView, MultiColumnListView, and MultiColumnTreeView to create list and tree views.
Create a complex list view Use ListView to create a custom Editor window with a list of characters.
Create a list view runtime UI Use ListView to create a simple character selection screen runtime UI.
Create a drag-and-drop list and tree views between windows Use ListView, TreeView, and MultiColumnListView to create a drag-and-drop UI between windows.

Scroll view

Topics 説明
Wrap content inside a ScrollView Use styles to wrap content inside a scroll view.

Label

Topics 説明
Create a tabbed menu for runtime Use Label to create tabbed menu.

Pop-up window

Topics 説明
Create a pop-up window Use UnityEditor.PopupWindow to create a pop-up window

Toggle

Topics 説明
Use Toggle to create a conditional UI Use Toggle to create a conditional UI in an Editor window.

Custom control

Topics 説明
Create a custom control with two attributes Create a simple custom control with two attributes and expose the custom control to the UXML and UI Builder.
Create a slide toggle custom control Create a “switch-like” toggle custom control.
Create a radial progress indicator Create a custom control that displays a floating point number between 0 and 100.
Create a bindable custom control Create a custom control that bounds to a property with the double data type.
Create a custom style for a custom control Create a custom control that reads two colors from USS and uses them to generate a texture.

その他の参考資料

UXML element Vector4Field
Create list and tree views
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