ParticleSystemShapeType

enumeration

매뉴얼로 전환

설명

The emission shape.

This is used by the ShapeModule to determine how to sort the particles.

변수

SphereEmit from a sphere.
HemisphereEmit from a half-sphere.
ConeEmit from the base of a cone.
BoxEmit from the volume of a box.
MeshEmit from a mesh.
ConeVolumeEmit from a cone.
CircleEmit from a circle.
SingleSidedEdgeEmit from an edge.
MeshRendererEmit from a mesh renderer.
SkinnedMeshRendererEmit from a skinned mesh renderer.
BoxShellEmit from the surface of a box.
BoxEdgeEmit from the edges of a box.
DonutEmit from a Donut.
RectangleEmit from a rectangle.
SpriteEmit from a sprite.
SpriteRendererEmit from a sprite renderer.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961