Version: 2020.1
언어: 한국어
public static bool isEditor ;

설명

Are we running inside the Unity editor? (Read Only)

Returns true if the game is being run from the Unity editor; false if run from any deployment target.

using UnityEngine;

class Example : MonoBehaviour { void Start() { if (Application.isEditor) { print("We are running this from inside of the editor!"); } } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961