Version: 2020.1
언어: 한국어

ContextMenu

class in UnityEngine

매뉴얼로 전환

설명

The ContextMenu attribute allows you to add commands to the context menu.

In the inspector of the attached script. When the user selects the context menu, the function will be executed.

This is most useful for automatically setting up Scene data from the script. The function has to be non-static.

using UnityEngine;

public class ContextTesting : MonoBehaviour { /// Add a context menu named "Do Something" in the inspector /// of the attached script. [ContextMenu("Do Something")] void DoSomething() { Debug.Log("Perform operation"); } }

생성자

ContextMenuAdds the function to the context menu of the component.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961