Version: 2020.1
언어: 한국어

DetailPrototype

class in UnityEngine

매뉴얼로 전환

설명

Detail prototype used by the Terrain GameObject.

변수

bendFactorBend factor of the detailPrototype.
dryColorColor when the DetailPrototypes are "dry".
healthyColorColor when the DetailPrototypes are "healthy".
maxHeightMaximum height of the grass billboards (if render mode is GrassBillboard).
maxWidthMaximum width of the grass billboards (if render mode is GrassBillboard).
minHeightMinimum height of the grass billboards (if render mode is GrassBillboard).
minWidthMinimum width of the grass billboards (if render mode is GrassBillboard).
noiseSpreadHow spread out is the noise for the DetailPrototype.
prototypeGameObject used by the DetailPrototype.
prototypeTextureTexture used by the DetailPrototype.
renderModeRender mode for the DetailPrototype.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961