Version: 2020.1
언어: 한국어

JointSpring

struct in UnityEngine

매뉴얼로 전환

설명

JointSpring is used add a spring force to HingeJoint and PhysicMaterial.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { HingeJoint hinge = GetComponent<HingeJoint>();

// Make the spring reach shoot for a 70 degree angle. // This could be used to fire off a catapult.

JointSpring spring = hinge.spring; spring.spring = 10; spring.damper = 3; spring.targetPosition = 70; hinge.spring = spring; } }

변수

damperThe damper force uses to dampen the spring.
springThe spring forces used to reach the target position.
targetPositionThe target position the joint attempts to reach.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961