Version: 2020.1
언어: 한국어

ShortcutBinding

struct in UnityEditor.ShortcutManagement

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설명

Represents a key binding used to trigger a shortcut.

정적 변수

emptyA key combination representing the empty binding.

변수

keyCombinationSequenceThe sequence of key combinations required to trigger a shortcut with this binding.

생성자

ShortcutBindingCreates a shortcut binding from a single key combination.

Public 함수

EqualsDetermines whether this instance and another specified ShortcutBinding instance have the same value.
GetHashCodeReturns the hash code for the value of this instance.
ToStringConverts the value of the current ShortcutBinding object to its equivalent string representation.
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