Version: 2020.1
언어: 한국어

MeshId

struct in UnityEngine.XR

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설명

A session-unique identifier for trackables in the environment, e.g., planes and feature points.

Ids are generally unique to a particular XRSessionSubsystem, but multiple sessions may produce identical ids for different trackables.

정적 변수

InvalidIdRepresents an invalid id.

Public 함수

ToStringGenerates a nicely formatted version of the id.
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