Version: 2022.3
언어: 한국어
iOS 플레이어 설정
iOS Scripting

Developing for iOS

This section of the User Manual contains iOS-specific development information on topics such as input, in-app purchases, and debugging.

항목 설명
iOS mobile scripting Contains information about scripting for iOS.
Input for iOS devices Explains how to detect and handle user input on different types of iOS device.
Simulate an iOS device Simulate how your application will appear and behave on an iOS device.
Unity Remote Explains how to use Unity Remote to view your application on a device without creating a build.
Managed stack traces on iOS Explains how to interpret stack traces for iOS.
Optimizing Performance on iOS Contains information about performance and optimization on iOS devices
Create and use plug-ins in iOS Describes the plug-in types you can use in iOS and explains how to build and use them.
Integrating Unity into native iOS applications Explains how to integrate the Unity Runtime Library into iOS applications.
Deep linking for iOS Explains how to use deep linking on iOS devices.
iOS authorizations in Unity Explains how to request access to iOS device features for your application.
Prepare your application for In-App Purchases Explains how to setup a Unity application for downloadable content and in-app purchases.
Social API Explains how to use the Social API to interface with GameCenter.
iOS 플레이어 설정
iOS Scripting
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961