Version: 2023.1
언어: 한국어

ShaderTagId

struct in UnityEngine.Rendering

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설명

Shader tag ids are used to refer to various names in shaders.

See Also: DrawingSettings, ScriptableRenderContext.DrawRenderers.

정적 변수

noneDescribes a shader tag id not referring to any name.

변수

nameGets the name of the tag referred to by the shader tag id.

생성자

ShaderTagIdGets or creates a shader tag id representing the given name.

연산자

ShaderTagIdConverts a string to a ShaderTagId.
stringConverts a ShaderTagId to a string.
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