Version: 2023.1
언어: 한국어

SortingSettings

struct in UnityEngine.Rendering

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설명

This struct describes the methods to sort objects during rendering.

See Also: DrawingSettings, ScriptableRenderContext.DrawRenderers.

변수

cameraPositionUsed to calculate the distance to objects.
criteriaWhat kind of sorting to do while rendering.
customAxisUsed to calculate distance to objects, by comparing the positions of objects to this axis.
distanceMetricType of sorting to use while rendering.
worldToCameraMatrixUsed to calculate the distance to objects.

생성자

SortingSettingsCreate a sorting settings struct.
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