UI Builder lets you visually create and edit UI assets, such as UI Documents (.uxml
), and StyleSheets (.uss
), that you use with UI Toolkit.
You can also install the following optional packages that offer additional functionality in UI Builder:
com.unity.vectorgraphics
package allows you to assign a VectorImage
as a background style on an element.com.unity.2d.sprite
package allows you to assign a 2D Sprite asset (or sub-asset) as a background style on an element. With the 2D Sprite package installed, you can also open the 2D Sprite Editor directly from the Inspector pane.항목 | 설명 |
---|---|
UI Builder interface overview | Understand the UI Builder interface. |
Get started with UI Builder | Understand the workflow to create UI in UI Builder by an example. |
Work with elements | Learn how to structure UI controls in your project. |
Use UXML instances as templates | Learn how to use existing UXML Documents as templates inside your UXML Documents in UI Builder. |
Style UI with UI Builder | Learn how to create and manage USS styles, how to use USS selectors and variables, and how to position elements and set background images. |
Assign USS variables in UI Builder | Learn how to assign and remove a USS variable in UI Builder. |
Test UI | Debug your styles and test inside the UI Builder. |