Version: 2023.2
언어: 한국어

TagHandle

struct in UnityEngine

매뉴얼로 전환

설명

A handle to one of the tag values that can be applied to a GameObject.

If you are checking the tag on a GameObject to see if it matches a particular value, then using a TagHandle instead of the raw tag name can be faster.

See Also: GameObject.CompareTag.

정적 함수

GetExistingTagGet a handle to a existing defined tag.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961