Version: 5.6
Windows Store Apps: Deployment
Windows Store Apps: Command line arguments

Windows Store Apps: Profiler

You can connect Unity’s profiler to running Windows Store Application. Perform the following steps:

  • Player Settings -> Publishing Settings -> Capabilities로 가야 합니다.
  • 프라이빗 네트워크를 활성화합니다(클라이언트와 서버).
  • Build Windows Store App Visual Studio solution from Unity.
  • 애플리케이션을 빌드하고 실행해야 합니다.
  • If you’ve checked Autoconnect Profiler checkbox, the profiler should connect automatically to Windows Store App, if not - you have to explicitly pick it in Unity (Window -> Profiler -> Active Profiler), for ex., MetroPlayerX86 (MyDevice)

참고: 프로파일러는 Master 설정에서는 작동하지 않습니다.

Note: Due Windows Store Apps restrictions, you won’t be able to connect the profiler if the application is running on the same machine. For ex., if you’re running Unity editor and Windows Store App on the same PC, you won’t able to connect. You have to run Unity editor on one machine, and Windows Store App on another machine.

Note: Also ensure that machine where Unity Editor is running and machine where Windows Store App is running - are on the same subnet.

Windows Store Apps: Deployment
Windows Store Apps: Command line arguments
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