Version: 2017.1
public bool isVirtual ;

Description

True if all sounds played by the AudioSource (main sound started by Play() or playOnAwake as well as one-shots) are culled by the audio system.

A sound is culled when its resulting volume is lower than the volumes of the N loudest voices, where N is the number of maximum audible sounds specified in the audio project settings or via AudioConfiguration.

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