Version: 2017.4
Setting up Unity Collaborate
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Adding team members to your Unity Project

Unity Collaborate is part of Unity Teams. For each person you want to collaborate with, you must assign a Unity Teams seat for them in your organization.

Unity Teams is available in two versions:

  • Basic, which gives you 3 free seats.

  • Advanced, which gives you 3 seats after which you can purchase additional seats.

For more information on Unity Teams features, see the Unity Teams homepage.

This page describes how to do the following:

Enable Collaborate for a team member

There are two ways to enable collaboration with your team members. You can:

  • Allow collaboration on all Projects in your organization

  • Allow collaboration on individual Projects

To add team members for either of these scenarios, you must be a Manager or Owner of the organization that the Projects are part of.

To learn how to verify your role within an organization, see Managing Your Organization, below.

Allow collaboration on all Projects in your organization

To give a team member access to all of the Projects in your organization that have Collaborate is enabled:

  1. Make them an Owner or Manager of the organization. To learn how to do this, see Manage Your Organization, below.

  2. Give them access to Unity Teams. To learn how to do this, see Managing Collaborators in your organization, below.

For more information on enabling collaboration, see documentation on Setting up Unity Collaborate.

Allow collaboration on individual Projects

To give team members access to specific Projects:

  1. On the Unity toolbar, click the Collab button.

  2. In the Collaborate panel, click the Invite Teammate icon.

When you click the Invite Teammate icon, Unity launches the Users section of the Unity Developer Dashboard in your browser. From the Users section, you can invite anyone with a Unity ID to join your Project:

Note: You must tick Also assign a Unity Teams Seat to this user to enable the user to use Collaborate on your Project.

To add the user as a guest in your organization, click ADD. This assigns a Unity Teams seat to the user.

When your team member has access to the Project, they can see the Project in their Launcher (Projects > In The Cloud) and they can download the Project.

The Unity Launcher, with four projects available from cloud storage
The Unity Launcher, with four projects available from cloud storage

Manage team members in your organization

Manage team members in the Organizations page of the Unity ID website. To manage team members:

  1. Sign into Unity ID.

  2. On the left-hand side of the page, click Organizations.

  3. Select your organization.

  4. On the left-hand side, select Members & Groups.

From this view you can see the members of your organization, as well as the role of each member. Users can have one of four roles: Owner, Manager, User, or Guest.

If you are an organization Owner, you can change the roles of all members. Additionally, you can add and remove members of all roles: Owner, Manager, User, and Guest.

If you are an organization Manager, you can change the role of Manager, User, and Guest members. Additionally, you can add and remove Manager, User, and Guest members.

For more information, see Unity’s Knowledgebase article What can Owners, Managers and Users do in my Unity Organization?.

Manage Unity Teams member access

To access Collaborate and Cloud Build functionality, your team members must have access to Unity Teams. To check your team members’ access:

  1. Sign into Unity ID.

  2. On the left-hand side of the page, click Organizations.

  3. Select your organization.

  4. Click Subscriptions & Services.

Select your Unity Teams subscription and click Manage seats.

This opens a page which allows you to assign Unity Teams seats to members of your organization. Use the Occupied seats tab to review team members to whom you have assigned a Teams seat. Use the Assign seats tab to add team members with registered Unity IDs, using the email address they used to register for a Unity ID.


  • 2017–12–01 Page published with no editorial review

  • 2017–12–01 - Service compatible with Unity 2017.1 onwards at this date but version compatibility may be subject to change.

  • New feature in 2017.1

Setting up Unity Collaborate
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