InputTracking

class in UnityEngine.XR

Switch to Manual

Description

A collection of methods and properties for accessing XR input devices by their XR Node representation.

XR devices can be accessed in different ways, with the XR Node representing a physical input source such as a head position, hand, or camera.
See XR Input for an overview of accessing XR devices.

Static Functions

GetNodeStatesDescribes all currently connected XRNodes and provides available tracking states for each.

Events

nodeAddedCalled when a tracked node is added to the underlying XR system.
nodeRemovedCalled when a tracked node is removed from the underlying XR system.
trackingAcquiredCalled when a tracked node begins reporting tracking information.
trackingLostCalled when a tracked node stops reporting tracking information.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961