To use Search, do the following:
There are several ways to open the Search window:
From the Unity menu:
Choose Edit > Search All.
Shortcuts:
Shortcut: | Function: |
---|---|
Ctrl + K | Open Search in the state it was in the last time you used it. - The last search term you used appears in the search field. - The last changes you made to the filter configuration are still in effect. |
Alt + Shift + M | Start a search for menu items only. |
Alt + Shift + C | Start a contextual search. The scope depends on what has focus when you open the Search window. - If the Hierarchy window has focus, Search searches Scene items. - If the Project window has focus, Search searches Project Assets. - If any other window has focus, Search opens as though you used the Ctrl + K shortcut. |
Tip: You can change the keyboard shortcuts used to launch Search from the Shortcuts Manager.
To perform regular or special searches, type a query into the search field.
For most search queries, using the Search All window and the default Asset index created with your project will find your content effectively.
A regular search uses all regular Search Providers unless you exclude them.
To perform a regular search using all active Search Providers, enter the search terms in the search field. Results appear as you type.
To only display results for a specific Search Provider, prefix the search terms with the Search Provider’s search token.
A search token is a text string that you can use in the search field to search using only a specific Search Provider.
Press the Tab key with your cursor in the Search field to view a list of prefixes, or select one from the More(:) menu.
The following table lists regular Search Providers and their search tokens:
Provider: | Function: | Search token: | Пример: |
---|---|---|---|
Project | Searches Project Assets. |
p: (for “project”) |
p:Player Searches for Assets that match the term “Player”. |
Hierarchy | Searches GameObjects in the Scene. |
h: (for “hierarchy”) |
h:Main Camera Searches the current Scene for GameObjects that match the term “Main Camera”. |
Menus | Searches the Unity main menu. | me: |
me:TextMesh Pro Searches the Unity main menu for commands that contain “TextMesh Pro.” |
Settings | Searches all Project Settings and Preferences. | se: |
se:VFX Finds Project Settings and Preferences pages that match the term “VFX”. |
A special search is opt-in: Search only uses special Search Providers when you perform a special search.
The following table lists special Search Providers and their search tokens:
Provider: | Function: | Search token: | Пример: |
---|---|---|---|
Help | Searches the Quick Search help. | ? |
?asset Searches for Quick Search help entries containing the word “Asset”. |
Calculator | Computes mathematical expressions. | = |
=2*3+29/2 Calculates the answer to the expression 2*3+29/2 . |
Command Query | Searches for items that support a specific command. | > |
>select Searches for Scene items that you can select. |
Files | Searches for files | find: |
find:Paint Mat Searches for all assets paths containing the words paint AND the word mat (e.g.: PaintBrush_Mat.mat, DryWallPainted_Mat.mat) |
Objects (Prefab or Scene indexes) | Searches for objects | o: |
o: asteroid Searches all Scene or Prefabs indexes for GameObjects containing the word asteroid in their name. |
Static API Method | Finds and executes static API methods. | # |
#Mesh Searches for static API methods with “Mesh” in their names. |
Packages | Searches the Unity package database. | pkg: |
pkg:vector Searches the Unity package database for packages that match the term “vector”. |
Asset Store | Searches the Unity Asset Store. | store: |
store:texture Searches the Unity Asset Store for Assets that match the term “texture”. |
Resource | Searches for loaded resources. |
res: + optional sub-filter |
res: t: texture Searches all loaded resources, and returns Texture type resources only. |
Saved Queries | Searches for saved queries | q: |
q:enemies Searches all Search Query assets containing the word enemies. |
Use Alt + ↑ (up arrow) and ↓ (down arrow) cycle through the search history, or choose a saved search from the left pane.
After you search, you can perform actions on the items Search returns in the Preview Inspector pane or through More Options (⋮) . The actions you can perform depend on the type of item.
For example, if Search returns a package, you can install/uninstall it. If Search returns an Asset, you can select, open, or highlight it in the Hierarchy window.
To find out which actions you can perform on different types of items, see the pages for individual search filters in the Regular searches and Special searches sections.
Every type of item has a default action.
To perform the default action for an item do one of the following:
Note: You can edit the default actions in the Search section of the Preferences page.
Some items support additional actions that you access from the Preview Inspector menu.
To access the additional actions context menu for an item, do one of the following:
You can also use the following shortcuts to perform additional actions on a selected item without opening the contextual menu:
Shortcut: | Function: |
---|---|
Alt + Enter | Second action |
Alt + Ctrl + Enter | Third action |
Alt + Ctrl + Shift + Enter | Fourth action |
Some Search Providers (for example, the Asset and Scene providers) support drag and drop actions. You can drag items from the results area to any part of Unity that supports them, for example, the Hierarchy window, the Scene view, or the Inspector.