Managed stack traces on iOS
Troubleshooting on iOS devices
Features currently not supported by Unity iOS
Graphics
- DXT texture compression is not supported; use other formats instead. Please see the Texture2D Component page for more information.
- Rectangular textures cannot be compressed to PVRTC formats.
- Movie Textures are not supported; use a full-screen streaming playback instead. Please see the Movie playback page for more information.
Scripting
- Dynamic features like Duck Typing are not supported. Use
#pragma strict
for your scripts to force the compiler to report dynamic features as errors.
- Video streaming via
WWW
and WebRequest
classes is not supported.
- FTP support by
WWW
and WebRequest
classes is limited.
Features restricted to Unity iOS Pro License
- Splash-screen customization
External libraries
It is recommended to minimize your references to external libraries, because 1 MB of .NET CIL code roughly translates to 3–4 MB of ARM code. For example, if your application references System.dll and System.Xml.dll then it means additional 6 MB of ARM code if stripping is not used. At some point the application will reach this limit and the linker will have trouble linking the code.
对文档有任何疑问,请移步至
开发者社区提问,我们将尽快为您解答