Version: Unity 6.3 Beta (6000.3)
Language : English
Data binding
Runtime data binding

Comparison of the binding systems

The following table compares the SerializedObject data binding and runtime binding:

Comparison Runtime binding SerializedObject data binding
UI Runtime UI, and Editor UI without serialized data. Editor UI
Data types Supports any plain C# object as a data source. Supports only the data types supported by SerializedProperty.
Binding target Can target multiple properties of the same control. Targets only the value property of a INotifyValueChanged<T> control.
Property paths for a list or an array Uses the syntax of Path.To.List[2]. Uses the syntax of Path.To.List.Array.data[2].
Extensibility You can create your own binding types and attributes. Not extensible.

Additional resources

Data binding
Runtime data binding
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