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    Class ContinuousTurnProvider

    Locomotion provider that allows the user to smoothly rotate their rig continuously over time based on read input values, such as from the controller thumbstick.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    LocomotionProvider
    ContinuousTurnProvider
    Inherited Members
    LocomotionProvider.mediator
    LocomotionProvider.transformationPriority
    LocomotionProvider.locomotionState
    LocomotionProvider.isLocomotionActive
    LocomotionProvider.canStartMoving
    LocomotionProvider.locomotionStarted
    LocomotionProvider.locomotionEnded
    LocomotionProvider.beforeStepLocomotion
    LocomotionProvider.Awake()
    LocomotionProvider.TryPrepareLocomotion()
    LocomotionProvider.TryStartLocomotionImmediately()
    LocomotionProvider.TryEndLocomotion()
    LocomotionProvider.OnLocomotionStarting()
    LocomotionProvider.OnLocomotionEnding()
    LocomotionProvider.TryQueueTransformation(IXRBodyTransformation)
    LocomotionProvider.TryQueueTransformation(IXRBodyTransformation, int)
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(string, float)
    MonoBehaviour.InvokeRepeating(string, float, float)
    MonoBehaviour.CancelInvoke(string)
    MonoBehaviour.IsInvoking(string)
    MonoBehaviour.StartCoroutine(string)
    MonoBehaviour.StartCoroutine(string, object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(string)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
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    Object.FindObjectsOfType(Type)
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    Namespace: UnityEngine.XR.Interaction.Toolkit.Locomotion
    Assembly: solution.dll
    Syntax
    [AddComponentMenu("XR/Locomotion/Continuous Turn Provider", 11)]
    [HelpURL("https://docs.unity.cn/Packages/com.unity.xr.interaction.toolkit@3.0/api/UnityEngine.XR.Interaction.Toolkit.Locomotion.ContinuousTurnProvider.html")]
    public class ContinuousTurnProvider : LocomotionProvider

    Properties

    Name Description
    leftHandTurnInput

    Reads input data from the left hand controller. Input Action must be a Value action type (Vector 2).

    rightHandTurnInput

    Reads input data from the right hand controller. Input Action must be a Value action type (Vector 2).

    transformation

    The transformation that is used by this component to apply turn movement.

    turnSpeed

    The number of degrees/second clockwise to rotate when turning clockwise.

    Methods

    Name Description
    GetTurnAmount(Vector2)

    Determines the turn amount in degrees for the given input vector.

    OnDisable()

    See MonoBehaviour.

    OnEnable()

    See MonoBehaviour.

    TurnRig(float)

    Rotates the rig by turnAmount degrees.

    Update()

    See MonoBehaviour.

    See Also

    LocomotionProvider
    ContinuousMoveProvider
    SnapTurnProvider
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