The Package Manager can load a package from anywhere on your computer even if you saved it outside your Unity Project folder (for example, if you have a package called com.unity.my-local-package and you save it on the
Desktop but your Unity Project is under the
You can also use a folder inside your Project folder, provided that it is not one of the reserved Project sub-folders.
![Add package from disk 按钮](../uploads/Main/PackageManagerUI-ExternalPackageButton.png)
3.从添加菜单中选择 Add package from disk 以显示文件浏览器。
文件浏览器将关闭，然后包现在显示在包列表中，并带有 local 标签。
You can place a local package anywhere inside your Project except under these folders:
|If you place a package inside this folder, the Asset Database imports any Assets under this folder twice: once as Assets and once as Package contents.
|This folder is for settings Assets only.
|If you place a package under this folder, the Package Manager automatically interprets it as an Embedded package, regardless of the reference in the Project manifest.