Audio in Unity 5.0
Plugins in Unity 5.0

Baked Data in Unity 5.0

When upgrading a project from Unity 4 to Unity 5, you may need to re-bake stored data because some of the prebaked data formats have changed.

  • Baked Occlusion Culling data format was changed. Rebaking is required for the occlusion culling data.

  • Baked Lighting data format was changed. Rebaking is required for the lighting data.

Audio in Unity 5.0
Plugins in Unity 5.0
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