This section of the User Manual contains Android-specific development information on topics such as input, asset management, and debugging.
トピック | 説明 |
---|---|
Android mobile scripting | Contains information about scripting for Android. |
Support for APK expansion files | Explains how to use APK expansion files to enable your application to be larger than 100MB. |
Play Asset Delivery | Explains how to use Play Asset Delivery to build applications for the Google Play Store. |
Graphics | Contains Android-specific graphics information. |
Testing and debugging | Contains guidance on testing and debugging for Android. |
Building and using plug-ins | Describes the plug-in types you can use in Android and explains how to build and use them. |
Unity as a Library for Android | Explains how to integrate the Unity Runtime Library into Android applications. |
Deep linking on Android | Explains how to use deep linking on Android devices. |
Thread configuration | Explains how to configure thread affinity and thread priority to optimize for specific devices. |
System features and permissions | Describes common Android device features, like a microphone, and explains how to request permission to use them. |