Version: 2022.2
言語: 日本語
iOS Player 設定
iOS Scripting

Developing for iOS

This section of the User Manual contains iOS-specific development information on topics such as input, in-app purchases, and debugging.

トピック 説明
iOS mobile scripting Contains information about scripting for iOS.
Input for iOS devices Explains how to detect and handle user input on different types of iOS device.
Simulate an iOS device Simulate how your application will appear and behave on an iOS device.
Unity Remote Explains how to use Unity Remote to view your application on a device without creating a build.
Managed stack traces on iOS Explains how to interpret stack traces for iOS.
Optimizing Performance on iOS Contains information about performance and optimization on iOS devices
Create and use plugins in iOS Describes the plug-in types you can use in iOS and explains how to build and use them.
Integrating Unity into native iOS applications Explains how to integrate the Unity Runtime Library into iOS applications.
Deep linking for iOS Explains how to use deep linking on iOS devices.
Prepare your application for In-App Purchases Explains how to setup a Unity application for downloadable content and in-app purchases.
Social API Explains how to use the Social API to interface with GameCenter,
iOS Player 設定
iOS Scripting
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