The job system lets you write simple and safe multithreaded code so that your application can use all available CPU cores to execute your code. This can help improve the performance of your application.
トピック | 説明 |
---|---|
Job system overview | Understand Unity’s job system. |
Jobs overview | Understand the type of jobs available. |
Thread safe types | Understand thread safe types, such as NativeContainer objects. |
Implement a custom NativeContainer | Implement custom native containers. |
Copying NativeContainer structures | Copy and reference multiple native containers. |
Custom NativeContainer example | Use a real world custom NativeContainer example. |
Create a job | Create and schedule a job. |
Job dependencies | Understand job dependencies. |
Parallel jobs | Use parallel jobs to schedule multiple jobs at once. |
C# Job System ジョブシステム