XR は、以下のタイプのアプリケーションを含む包括的な用語です。
The span between virtual to augmented reality is a continuum, with mixed reality falling somewhere in the middle, depending on the capabilities of a particular device and the intent of your application.
This documentation discusses how to develop XR applications in Unity:
Topic | 説明 |
---|---|
Overview | An overview of how Unity supports XR development. |
Set up an XR Project | How to set up a project for an XR game or application. |
Set up an XR scene | How to add the GameObjects and components needed by an XR scene. |
Run an XR application | How to build and run Unity XR projects during development. |
XR graphics | XR-specific graphics topics. |
Unity XR SDK | About the SDK available to headset and device makers for adding support for their hardware to Unity. |
Topic | 説明 |
---|---|
XR Interaction Toolkit samples | Github repository with code samples using the XR Interaction Toolkit |
AR Foundation Samples | Github repository of code samples using AR Foundation |
Unity Learn | Free XR tutorials, projects and courses in Unity’s online learning platform |
Unity Forum | The Unity forum for XR |
Unity Blog | XR posts on the Unity Blog |
What is AR, VR, MR, XR, 360? | A glossary of XR terms |