Version: 2022.3
언어: 한국어
Unity 액셀러레이터
개요

XR

XR은 다음 타입의 애플리케이션을 통칭하는 용어입니다.

  • Virtual Reality (VR): The application simulates a self-contained environment around the user.
  • Mixed Reality (MR): The application combines its own environment with the user’s real-world environment and allows them to interact with each other.
  • Augmented Reality (AR): The application layers content over a view of the real world.

The span between virtual to augmented reality is a continuum, with mixed reality falling somewhere in the middle, depending on the capabilities of a particular device and the intent of your application.

Sample XR scene view
Sample XR scene view

This documentation discusses how to develop XR applications in Unity:

Topic 설명
Overview An overview of how Unity supports XR development.
Set up an XR Project How to set up a project for an XR game or application.
Set up an XR scene How to add the GameObjects and components needed by an XR scene.
Run an XR application How to build and run Unity XR projects during development.
XR graphics XR-specific graphics topics.
Unity XR SDK About the SDK available to headset and device makers for adding support for their hardware to Unity.

추가 리소스

Topic 설명
XR Interaction Toolkit samples Github repository with code samples using the XR Interaction Toolkit
AR Foundation Samples Github repository of code samples using AR Foundation
Unity Learn Free XR tutorials, projects and courses in Unity’s online learning platform
Unity Forum The Unity forum for XR
Unity Blog XR posts on the Unity Blog
What is AR, VR, MR, XR, 360? A glossary of XR terms
Unity 액셀러레이터
개요
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