Before you start developing apps on Unity WebGL, you might want to consider reading this section.
This section covers the following WebGL topics:
ページ | 説明 |
---|---|
WebGL Native plug-ins for Emscripten | WebGL native plug-ins for Emscripten. |
Memory in WebGL | How to manage memory in WebGL. |
Cache behavior in WebGL | Customize the WebGL Cache behavior. |
Interaction with browser scripting | The different methods used for browser scripting in WebGL. |
Input in WebGL | The various input types that Unity WebGL supports. |
Debug and troubleshoot WebGL builds | Debug and troubleshoot WebGL builds. |
WebGL performance considerations | WebGL performance considerations. |
WebGL Networking | How to use networking in WebGL. |
Cursor locking and full-screen mode in WebGL | Cursor locking and full-screen mode support in WebGL. |
WebGL browser access | Manage browser authorization to access a device feature (webcam). |