This page describes what you need to do before building a WebGL app. To build a WebGL application, you must first install the Unity Hub and then add the WebGL Build Support module.
See how install the Unity Hub and Add modules to the Unity Editorfor more information.
ページ | 説明 |
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Advanced overview | Access useful technical information required for WebGL application development. |
WebGL Player settings | Refer to the UI description of WebGL Player settings. |
Texture compression in WebGL | Understand how to set texture compression formats in WebGL. |