You can create an asset package (.unitypackage) from assets that you own and make it available to download on Unity’s Asset Store. To do this, follow the Asset Store publishing workflow which requires personal information, information about your package, and approval from Unity’s Asset Store team.
Note: For information about the legal requirements an Asset Store package must meet, read the Asset Store Provider Agreement and the Submission Guidelines.
To publish assets to the Asset Store, you must first create the following:
To create and publish assets as an asset package (.unitypackage), do the following:
In the publisher portal, create a package draft.
When your package is available on the Asset Store, you can manage it in the following ways: